Tag: Character

Results

  • Character Roles

    h2. Grifter _The consummate con-artist, the Grifter is whatever the current social climate needs him to be. He's cool and confident, or suave and sophisticated, or even coarse and cantankerous. He's a master of psychological tactics and social …

  • Alien Species

    h2. *Duonem* * Ethnography _Humanoids evolved from a species of carnivores, the Duonem are a muscular and snouted species, with digitigrade legs and a short, dense fur. Their legs and hips are densely muscled and wide set to aid balance, and their …

  • Character Talents

    h2. Talented Characters Each Character begins play with one _Talent_, which represents a specifically defined ability or skill that the Character can use by [[Tip the Dealer | Tipping the Dealer]]. It is generally related to the Character's Role, but …

  • Roleplaying Awards

    h2. Awarding Roleplay At the end of each session, players will submit a secret ballot for who they feel most embodied the spirit of the session. Either through fostering cooperative roleplay, provided the most in-character support, had the best in- …

  • Character Development

    h2. Developing Character Every 3 sessions, a player gains a Development, allowing them to advance their Character in one of several ways. Players can stockpile these Developments, but there is no real advantage in it. * Increase a Role by 1 ** As …

  • Character Creation

    h2. Making People Make a Character in the following manner: * Prioritize [[Character Roles | Roles]]; from 1 to 5 ** This is each Role's Rating * Define [[Character Talents | Talent]] ** Each Character begins the game with one Talent Decisions …

  • Team Roles

    h2. Entertainment _A Team of Entertainers travel the Reach looking for their next gig, the next big show. While their individual skill sets may range wildly from that of a band of musicians or performers, when they come together they have a singular …

  • Team Creation

    h2. Making A Mission Statement The group, working together or by silent ballot, prioritizes the Team Roles, from 1 to 5. This is the Team's Roles, and defines both their background, their history of runs, and what kind of missions they tend to take. …

  • Team Development

    h2. Improving as a Team Every 5 successful Operations that required Hands be dealt, and put the Team at risk, gains the Team one Development, that can be spent into their Roles, under the same rules and limitations as for [[Character Development]]. …